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> The path to success for management lies in controlling larger staffs and larger budgets. Good development just gets in the way.

This is sick and this is exactly the problem with the manager mentioned in the SE question. The manager should not focus on controlling staff, but on controlling the workplace environment so that developers can focus on building the product, and not on in-office politics, dealing with angry customers, faulty equipment, etc. The role of manager should be one of a servant, not of a boss. Some other terms for that: "shit umbrella" and "developer abstraction layer".



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