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Underrated comment; way too many designers still approach software design as a visual exercise similar to designing a static composition that looks beautiful in marketing materials; but software is all about data structures and what operations people are going to want to do on them.

So much software these days doesn’t let me do things like “do Z on all Xs matching Y”, instead forcing me to repeat the same slow sequence of actions over and over (swipe, tap button; wait for animation to finish. Go back, swipe, tap button; wait for animation to finish. Go back, swipe, …)



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