ATG sounds like it was an incredibly creative little group, and it's a shame such a thing was more or less disbanded (along with letting HyperCard die, etc). SK8 in particular looks like it was very interesting. Someone needs to write a full retrospective of that group!
I agree. Larry Tesler is no longer around to write such a retrospective. I am not sure who else might be able to do it. One of my favorite ATG project was the Dylan[1] programming language.
Larry was working a lot on what would become Stagecast.[2]
There was so much going on, but the way Steve saw it, nothing was shipping. I think he made the right choice shutting it all down. As I said above, it wasn't at all clear that Apple would end up turing into the Apple we have today.
> There was so much going on, but the way Steve saw it, nothing was shipping. I think he made the right choice shutting it all down.
I think I disagree, but I am pretty Steve-cynical. It seemed to follow a pattern of Steve shutting down things that he wasn't in charge of, or that smacked of Sculley-era Apple?
IL4 used to have a technical library — and a kind museum of Apple products (including a Lisa) that you could play with. My manager let us know one day we might pop over to the library and "check out a few books" - a little bird had told him that we might not have to return them as the library was going bye bye.
And so it did. Eventually I think I donated my Foley and Van-Dam to a library for their book sale.
The loss of that library was sad, but didn't all the books go to the Stanford Apple archive? I also grabbed a book on parsers.
I know some people from ATG found places to stay if they really, really wanted to, but unless you could directly related your work to something on Steve's agenda, you were gone. Kim stayed and worked on voice recognition, Larry Yaeger stayed and worked on InkWell, Jerome stayed and worked on latent semantics analysis for email spam detection, etc.
Relating your work to something on Steve's agenda is kind of what I was describing. As another pointed out, there were some amazing technologies that came out of ATG. It is impossible to know if they would have been interesting to Jobs though at the time.
Right. If I have to be honest, I don't think I have recovered from the PTSD caused by all of those Thursday Steve UX meetings. Oh the stories that could be told...
I think I need more counseling to share a lot of them. Let me just say that Steve could be quite brutal. His level of brutality seemed to increase with the level of expectation he had of you. I never saw him be mean to any employee he randomaly encountered on campus. In fact, I saw him open doors, let people ahead of him in the salad bar and cashier line at Cafe Macs and be generally pleasant. It was in those closed door meeting or in rehearsals for MacWorld or WWDC events that you would experience the full wilting blast of scorching invective. Not fun!
Look up S3TC/DXTC texture compression, S3 copied Apple video codec verbatim and patented it for 3D graphics use. Somehow Apple missed that and didnt fight initial patent, result was losing couple iphone court cases 10 years later and purging S3TC from mobile.
Avid Media Composer was born and grew up on Mac hardware. Same goes for Adobe Premiere, all thanks to ATG work.
>David Boies, attorney for the DoJ, noted that John Warden, for Microsoft, had omitted to quote part of a handwritten note by Fred Anderson, Apple's CFO, in which Anderson wrote that "the [QuickTime] patent dispute was resolved with cross-licence and significant payment to Apple." The payment was $150 million.