PC gaming will never be dead but it has been marginalized. There will never be the kind of revenue generated by consoles.
>The delivery mechanism on the PC side feel much better than on other platform (I'm completely bias, I even read PC Gamer every month).
That may be but most hated having to constantly deal with the requirements and the high prices needed to meet it. It's the reason the console won out.
>On the mobile and iDevices side, I feel their biggest draw back right now is the input mechanism. Touch is great for a lot of things but in gaming it feels a little weird to me in a lot of genres.
I agree but game designers will have to support multiple ways to interact with games whether it may be through touch, a controller, camera (a la Kinect), voice, etc.
>The delivery mechanism on the PC side feel much better than on other platform (I'm completely bias, I even read PC Gamer every month).
That may be but most hated having to constantly deal with the requirements and the high prices needed to meet it. It's the reason the console won out.
>On the mobile and iDevices side, I feel their biggest draw back right now is the input mechanism. Touch is great for a lot of things but in gaming it feels a little weird to me in a lot of genres.
I agree but game designers will have to support multiple ways to interact with games whether it may be through touch, a controller, camera (a la Kinect), voice, etc.