Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
Iv
on Jan 4, 2020
|
parent
|
context
|
favorite
| on:
Terrain rendering algorithm in less than 20 lines ...
GPU cycles are what is precious now. The idea that we basically run a whole program on each pixel, on 4K displays, at 60fps nowadays is just mindboggling.
pjmlp
on Jan 4, 2020
[–]
While it is mindboggling, it is basically the PC catching up to ideas put in practice on the Amiga blitter, NeXTSTEP Renderman, PS3 Cell.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: